AI Insights · Timothy · April 2023
Top 5 Shoot'em Up Games in Turkey Q1 2023 Performance Analysis
Discover the performance trends of the top 5 Shoot'em Up games in Turkey for Q1 2023, including download and revenue insights from Sensor Tower.
Analyzing the performance of the top 5 Shoot'em Up games on a unified platform in Turkey for the first quarter of 2023 reveals interesting trends in downloads, revenue, and active users.
Galaxy Shooter - Falcon Squad showed fluctuations in weekly revenue, starting at around $14K in late December and peaking at approximately $22.5K in the week of March 20. Weekly downloads initially rose to 59.1K by January 23 before declining to 23.3K by the end of March. Active users followed a similar trend, peaking at 309.5K in late January and decreasing to around 216K by the end of the quarter.
Archero experienced relatively stable weekly revenue, with a high of about $7.3K in late February and ending the quarter at around $5.9K. Downloads were modest, starting at 4.2K in late December and dropping to a low of 552 in mid-March before recovering to 4.5K by the end of the quarter. Active users saw a gradual decline, from 15K in late December to 11.7K by late March.
Survivor!.io had consistent weekly revenue, peaking at about $6K in mid-February and ending the quarter at around $4.2K. Weekly downloads saw a high of 12.7K in late January, with a general downward trend to 5.1K by the end of March. Active users fluctuated, starting at 39.5K in late December, dipping to 21.8K by early March, and then rising again to 26.7K by the end of the quarter.
1945 - Airplane shooting game had varied weekly revenue, starting at $7.1K in late December and fluctuating to around $2.8K by the end of March. Downloads were strong initially at 61.5K, peaking at 71.4K in early February, and then declining to 35.7K by the end of March. Active users showed a peak of 259.4K in early February, dropping to 166.7K by the end of March.
Galaxy Attack: Space Shooter saw its weekly revenue peak at $3.8K in late March, with a low of about $1.7K in early January. Downloads peaked at 37.8K in mid-February before declining to 29.5K by the end of March. Active users increased from 106K in late December to a peak of 155.5K in mid-February, ending the quarter at around 131.2K.
These insights, derived from Sensor Tower data, highlight the dynamic nature of the Shoot'em Up games market in Turkey. For more detailed analytics and trends, visit Sensor Tower.